User:DrakeFlames

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DESIGN NOTES

August 16th, 2007 The Best Fortune Ever...

Last night I got the best fortune ever to come out of a fortune cookie. It says: "When the time comes, take the first one from the right." That is how fortune cookies SHOULD be! Cryptic and very specific! I'll let you guys know what the cookie is talking about as soon as I find out. I'd scan it to show you guys but I can't find a scanner. Here's why...

We made the official move to the new undergound lair on Monday.

We had chairs. That is all that we had.

We had no internet, no phone, no scanners (except Warlic who insists that he is a Scanner) and no writing materials. I was the only person with a pencil, but that's just because I have carried a pencil in my pocket almost every day since I was born.

We did our best to keep production going by making most of a new minigame for you guys. We did have a lot of fun and we got a lot of work done on it because we were completely free of distractions that come from being an internet gaming company. We didn't have to stop what we were doing a million times a day to answer phone calls, e-mails, IMs and other things that pull our attention away from actually MAKING a game.

We didn't have Internet on the second day either (see the post below), so we all did what we could (having gotten the mini-game to a decently workable stage, now we just need more opponents to beat which Ghost is working on) and I got to spend the entire day forging new swords, daggers and staves!

As productive as we were, the stress of making the game was slightly lifted by our inability to do anything, and we all got pretty silly. Sillier than usual.

Artix decided to see how many times he could spin in one of out new chairs, without giving himself another push (it was 12). We all started making bets on how many times he could spin without barfling (<--that was a typo but i like the word so much that i'm going to keep it). We had the system all set up (I was giving four to one odds against him being able to spin one hundred times without getting sick with a spread of ten spins and ten minutes after he stopped spinning) when we realized what we were doing and stopped.

The next day Artix and Warlic were sitting around making plans for MechQuest. As usual, when they hit upon a great idea, Artix got really excited and shouted "LET'S DO IT!" and lifted aloft his clicky pen to begin making design documents! He jammed his thumb down on the clicky top of the pen only then remembering that it was, in fact, a metal mechanical pencil and he was holding it the wrong way. We are still looking for a way to remove the graphite that is resting comfortably deep within his increasingly infected-looking right thumb.

Zhoom has been sick (not from spinning chairs) two days this week (including today, get well soon dude), which threw a MAJOR monkey-wrench into our gears. Now that we have inernet again, we are able to talk to him at home (while he SHOULD be asleep), but with internet come the distractions that I mentioned earlier... kind of a double-edged sword.

In short, it will be a certified miracle if we get anything released this week for you guys. As soon as I post this I will return to making the pirate town of Osprey Cove (Can you say First Mate Rhubarb?) with a few new shops at which to spend your gold. Sad to say that there just might not be enough time to actually make the first quest in the zone.


August 14th, 2007 Life without the internet.... IS HARD! You never truly appriciate something until you lose it*. Without the internet we reverted back to caveman like behavoir... grunting, hitting each other with clubs, being offended at Geico commercials**. But all was not lost. Yesterday we made you a brand new minigame called Punch'em Crunch'em Undead! You play as Rickety Balbone, the great bone-white hype and box your way through enemies like Mr T-bone, Chuck Mortis, and... oh yes.... Drago-lich! (If you saw how hard I laugh every time I read Drago-lich out loud.... "I must crush you.".... you would start laughing too). We are going to get Ghost's help finishing up some of the opponent animations than release it for you in a few days. Today Cysero made you some AWESOME looking weapons for the next event. If you have taken Xan down... then you are ready for what is about to come next. Smells like Pirates and Ninjas***! Also, we have some testing of new class armors including Death Knight that we will need your help with. Check in tomorrow to find out more!

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