Paladin
Base Stats
Defense
Melee: 5
Ranged: 5
Magic: 5
Parry: 0
Dodge: 0
Block: 0
Offense
Critical: 5
Bonus: 1
Damage: 5 - 10
Element: Metal
Abilities
Heal
Level: 1
Description: Heal
Effect: 20% Heal
Mana Cost: 35
Prerequisites: None
Recharge Time: 5 turns of cooldown
Blessing
Level: 2
Description: Chance to Heal on attack
Effect: 20% chance to heal random amount of hit points on attack
Mana Cost: 20
Prerequisites: None
Recharge Time: None
Mana Boost
Level: 3
Description: Chance to recover mana on attack
Effect: One hit with 20% chance of random amount of mana refill
Mana Cost: None
Prerequisites: None
Recharge Time: 2 Turns of cooldown
Pacify
Level: 4
Description: Chance to stun (one turn) on attack
Effect: One hit with 20% chance to stun on attack
Mana Cost: 22
Prerequisites: Successful Attack, Strike, Phoenix Song, Spear Toss, SoEL, or Zeal!
Recharge Time: None
Weaken
Level: 5
Description: 20% chance to weaken against light
Effect: One hit with 20% chance to weaken against light
Mana Cost: 22
Prerequisites: None
Recharge Time: None
Blinding Light
Level: 6
Description: 20% chance for -50% to hit
Effect: 20% chance for -50% to hit
Mana Cost: 22
Prerequisites: None
Recharge Time: None
Protection From Darkness
Level: 7
Description: 20% protection from darkness
Effect: 20% protection from darkness
Mana Cost: 22
Prerequisites: None
Recharge Time: None
Spinstrike
Level: 8
Description: Powerful Holy Blast! 140% Damage
Effect: 140% Damage, converts to Light
Mana Cost: 20
Prerequisites: DA
Recharge Time: 4 turns of cooldown
Ultima Combo
Level: 9
Description: Frenzy of Powerful attacks.
Effect: Four hits of light damage
Mana Cost: 20
Prerequisites: DA
Recharge Time: 4 turns of cooldown
Phoenix Song
Level: 10
Description: 3x attack, 120% damage to undead
Effect: Triple light: 2 attacks with bird, followed up attack by player.
Mana Cost: 20
Prerequisites: DA
Recharge Time: 4 turns of cooldown
Spear Toss
Level: 11
Description: Summon a spear of Light!
Effect: Summons a spear of Light which attacks the enemy twice.
Mana Cost: 30
Prerequisites: DA
Recharge Time: 7 turns of cooldown
Swords of Eternal Light
Level: 12
Description: 5 hits, target any enemy
Effect: 5 hits of 33% light damage on random enemy
Mana Cost: 20
Prerequisites: DA
Recharge Time: 4 turns of cooldown
Zeal
Level: 13
Description: Use the weapon to attack
Effect: Three hits of light damage
Mana Cost: 25
Prerequisites: DA
Recharge Time: 4 turns of cooldown
Channeling Spirit
Level: 14
Description: Full heal at cost of all mana
Effect: Full heal at cost of all mana
Mana Cost: All Mana
Prerequisites: Takes 30 turns to activate in whole online time; DA; Must have at least 25 Mana left
Recharge Time: 28
Availability
- Go to Artix in The Necropolis to get this armor
- Needs 1 Undead Slayer Badge to unlock the armor
- And 14 more Undead Slayer Badges to train all skills
Notes
- Class released on May 30, 2008.
- Released for testing on April 25, 2008.
- Any skills on the right side need a Dragon Amulet to execute.
- Paladins wield the Long Sword by default.
- Official Paladin helm is Champion of the Light.
- All skills on the right are mostly Light Attribute.
- The neck is bugged to always be the default skin color.
- Artix is a Paladin too, but wears a different armor
- Ultima Combo always hits critical.
Skills in Use
Classes | |
---|---|
Main/Base Classes | Mage - Rogue - Warrior |
Advanced Classes | DragonLord (DA Only) - DragonRider (DA Only/Titan Only) - Ranger - Pirate - Ninja - Paladin - Necromancer - DeathKnight - DragonSlayer - Technomancer - SoulWeaver |
Mounts | Gnomish Personal Steamtank (DC Only) |
Special Armors | Pumpkin Lord (Seasonal Rare) - Evolved Pumpkin Lord (Seasonal Rare) - ChickenCow Lord - Evolved ChickenCow Armor - Snuggle Bear (Seasonal Rare) - Dread Pirate (Rare/DA Only) - Human Ninja Monkey (Rare) - Human Pirate Monkey (Rare) - Evolved DragonLord (DA Only) - Color Custom DragonLord (DA Only) |
Pay to Use Armors | Shadow Armor - DoomKnight Armor |
ArchKnight Armors | Boy Wonder - Young Hero |