Knight Lite
Contents
Base Stats
Defense
Melee: 6
Ranged: 6
Magic: 6
Parry: 0
Dodge: 0
Block: 0
Offense
Crit: 9
Bonus: 1
Boost: 0%
Damage: 5 - 10
Element: Metal
Resistances
Light: 5
Darkness: 5
Abilities
Stabbity
Level: 2
Description: Reduces Enemy's to hit by 50%.
Effect: 1 hit of 100% damage; causes "Stab" effect, which reduces enemy Hit by 50 for 5 turns.
MP Cost: 20
Prerequisites: Successful attack; will activate even though previous turn had not been used for an attack.
Recharge time: 4 turns
Mel's Rush
Level: 3
Description: Ash picked it up from Mel
Effect: 3 hits of 50% damage. Requires a successful Stabbity.
MP Cost: 15
Prerequisites: Successful Stabbity.
Recharge time: 4 turns
Untouchable
Name: Untouchable
Level: 4
Description: +50% Defense for 5 turns
Effect:: +50% Block for 5 turns.
MP Cost: 20
Prerequisites: None
Recharge Time: 4
Slice
Level: 5
Description: Accurate Hit
Effect: 1 hit of 100% damage; possible increase in Hit.
MP Cost: 5
Prerequisites: None
Recharge time: 1 turn
Sweep
Level: 6
Description: Lower Enemy Dmg
Effect: 1 hit of 100% damage; causes "Stab" effect, which reduces enemy Boost by 10% for 2 turns.
MP Cost: 15
Prerequisites: None
Recharge time: 9
Ice Storm
Level: 7
Description: Ice Magic
Effect: 1 hit of 100% Magic Ice damage.
MP Cost: 5
Prerequisites: None
Recharge time: 0 turns
BBQ
Level: 8
Description: Fire Magic
Effect: 1 hit of 100% Magic Fire damage.
MP Cost: 5
Prerequisites: None
Recharge time: 0 turns
Light Bomb
Level: 9
Description: Light Magic
Effect: 1 hit of 100% Magic Light damage.
MP Cost: 5
Prerequisites: None
Recharge time: 0 turns
Zap
Level: 10
Description: Energy Magic
Effect: 1 hit of 100% Magic Energy damage.
MP Cost: 5
Prerequisites: None
Recharge time: 0 turns
changes made by ryannow start right here
Destiny Strike
Description: Pierce attack
Effect: 2 hits of 100% pierce damage
MP cost: 5
Cooldown:2
BurstArc
Description:triple 100% damage
Effect: three hits of 100% magic damage
Prerequisites:two turns before able to use
Mp cost: 5
Cooldown:4
Unlock
Description:unlock ArchKnight Strike
Effect:makes it so you can use Ultimate Light Soul Flare (lasts 5 turns, counting the turn you use it)
Prerequisites:four turns before able to use
Mp cost:5
Cooldown:5
Ultimate Light Soul Flare
Description:ArchKnight's Ultimate Attack
Effect:Ash attacks the necromancer with the move he uses in the cutscene after you beat him
Prerequisites:must have used Unlock in the past 5 turns
Mp cost:5
Cooldown:4
Notes
- The Blade of Destiny's damage changes each time you do the quest, pick the best one from your temp inventory
- I had to equip the default weapon in order to find out the cooldown of Ultimate Light Soul Flare and the skeleton still almost died.
- This is where the changes made by ryannow ends.
- Ash is only a Knight Lite when in the quest The End?
- Knight Lite wields Blade of Destiny for base weapon.
Additional Images
Ash Knight Lite wielding the Blade of Destiny