Dragon
Dragon | |
Your own pet dragon, treat it well and feed it everyday. If not you might just get eaten! | |
Basic Informations | |
Level Required: | 8 (Quest required) |
Rarity: | Unknown |
Character Type: | Pet |
Location: | Lady Celestia (after The Hatching) |
Dragon Amulet Needed: | No |
Price: | N/A |
Sellback: | N/A |
Pet Statistics | |
Damage: | 11-25 (Scaled, Level 50 is displayed) |
Damage Type: | Magic/Melee, Special |
Special Effects: | See notes |
Contents
Notes
- The dragon is a unique pet because it is much like a stat trainer for your dragon. Using DragonCoins or Gold, you can buy food to give to the dragon ONCE a day to give him skill points to spend on techniques.
- Before June 22,2007, the dragon was completely dormant and useless.
- It can also lower enemy stats, heal, and raise your stats temporarily. The only downside to this pet is that it takes a long time to accumulate points for its skills.
- As of 7/12/07, it is possible to change the element type of your dragon to suit a quest. This appears to be without consequence, although Cysero stated on the forums that it will, eventually, cost 1,000 gold.
- A dragon is always the color green the first time you get it.
- Now you're able to grow your baby dragon for 10,000 gold. The upgrade makes your dragon in a friend slot, it has a skip turn skill and normal attack.
Skills
Protection: He Heals You And Increases Your Potions Healing
1 - Increase Player Healing % (Starts with -11% Health Resist, then increases by 1 with every 8 skill points)
41 - Increase Player Block for 3 rounds
81 - Player Mana Refill
121 - Heal Player
161 - Heals Player & Refills Player Mana
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Magic: Attacks Your Enemy With Elemental Blasts Like Elemental Ball
1 - Elemental Ball: Strong Attack
41 - Elemental Stare: Lower Enemy Element Resistance
81 - Elemental Beam: Attack/Chance of Stunning
121 - Elemental Breath: Strong 3 round DoT Attack
161 - Elemental Nova: Strong Attack/High Chance of Critical Hit
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Fighting: Basically The Same As Magic Except He Uses Physical Attacks Like Bite
1 - Bite: Strong Attack
41 - Claw: 3 round DoT Attack
81 - Ram: Attack/Chance of Stunning
121 - Tail: Strong 3 round DoT Attack
161 - Frenzy - Strong 5 Hit Attack
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Assistance: He Increases Your Stats, Chance To Hit And Damage
1 - Increase Player Hit %
41 - Increase Player Endurance
81 - Increase Player Intelligence
121 - Increase Player Damage %
161 - Increase Player Critical %
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Mischief: Reduces Enemy Damage, Chance To Hit And Stuns Or Shrinks
1 - Reduce Enemy Damage %
41 - Reduce Enemy Hit %
81 - Reduce Enemy Resistance to All Elements
121 - Enemy Stun
161 - Shrink Enemy (Lowers HP)
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Tablet of skill
SP | Protection | Magic | Fighting | Assistance | Mischief |
001 | Increase healing by 11% for 3 rounds | Damage enemy for 104% of pet damage | Damage enemy for 104% of pet damage | Increase Players chance to hit by 20% for 2 rounds | Reduce enemy damage by 8% for 3 turns |
009 | Increase healing by 12% for 3 rounds | Damage enemy for 108% of pet damage | Damage enemy for 108% of pet damage | Increase Players chance to hit by 40% for 2 rounds | Reduce enemy damage by 9% for 3 turns |
017 | Increase healing by 13% for 3 rounds | Damage enemy for 112% of pet damage | Damage enemy for 112% of pet damage | Increase Players chance to hit by 60% for 2 rounds | Reduce enemy damage by 10% for 3 turns |
025 | Increase healing by 14% for 3 rounds | Damage enemy for 116% of pet damage | Damage enemy for 116% of pet damage | Increase Players chance to hit by 80% for 2 rounds | Reduce enemy damage by 11% for 3 turns |
033 | Increase healing by 15% for 3 rounds | Damage enemy for 120% of pet damage | Damage enemy for 120% of pet damage | Increase Players chance to hit by 100% for 2 rounds | Reduce enemy damage by 12% for 3 turns |
041 | Increase Block by 8 for 3 rounds | Lower enemy resist to pet's ele. by 8% for 3 rounds | 100% Dmg + DOT enemy for 24% over 3 rounds | Increase player's END by 5 for 10 turns | Reduce enemy chance to hit by 1% for 3 turns |
049 | Increase Block by 9 for 3 rounds | Lower enemy resist to pet's ele. by 9% for 3 rounds | 100% Dmg + DOT enemy for 27% over 3 rounds | Increase player's END by 10 for 10 turns | Reduce enemy chance to hit by 2% for 3 turns |
057 | Increase Block by 10 for 3 rounds | Lower enemy resist to pet's ele. by 10% for 3 rounds | 100% Dmg + DOT enemy for 30% over 3 rounds | Increase player's END by 15 for 10 turns | Reduce enemy chance to hit by 3% for 3 turns |
065 | Increase Block by 11 for 3 rounds | Lower enemy resist to pet's ele. by 11% for 3 rounds | 100% Dmg + DOT enemy for 33% over 3 rounds | Increase player's END by 20 for 10 turns | Reduce enemy chance to hit by 4% for 3 turns |
073 | Increase Block by 12 for 3 rounds | Lower enemy resist to pet's ele. by 12% for 3 rounds | 100% Dmg + DOT enemy for 36% over 3 rounds | Increase player's END by 25 for 10 turns | Reduce enemy chance to hit by 5% for 3 turns |
081 | Refill 6% of total mana | Attack for 6%, 2% chance of stun | Attack for 6%, 2% chance of stun | Increase player's INT by 5 for 10 turns | Reduce enemy ele. Resist to ALL by 1% for 3 turns |
089 | Refill 7% of total mana | Attack for 7%, 4% chance of stun | Attack for 7%, 4% chance of stun | Increase player's INT by 10 for 10 turns | Reduce enemy ele. Resist to ALL by 2% for 3 turns |
097 | Refill 8% of total mana | Attack for 8%, 6% chance of stun | Attack for 8%, 6% chance of stun | Increase player's INT by 15 for 10 turns | Reduce enemy ele. Resist to ALL by 3% for 3 turns |
105 | Refill 9% of total mana | Attack for 9%, 8% chance of stun | Attack for 9%, 8% chance of stun | Increase player's INT by 20 for 10 turns | Reduce enemy ele. Resist to ALL by 4% for 3 turns |
113 | Refill 10% of total mana | Attack for 10%, 10% chance of stun | Attack for 10%, 10% chance of stun | Increase player's INT by 25 for 10 turns | Reduce enemy ele. Resist to ALL by 5% for 3 turns |
121 | Heal player for 6% of total health | 100% Dmg + DOT enemy for 48% over 3 rounds | 100% Dmg + DOT enemy for 48% over 3 rounds | Increase player's damage by 6% for 3 turns | 42% chance to stun target for 1 round |
129 | Heal player for 7% of total health | 100% Dmg + DOT enemy for 51% over 3 rounds | 100% Dmg + DOT enemy for 51% over 3 rounds | Increase player's damage by 7% for 3 turns | 44% chance to stun target for 1 round |
137 | Heal player for 8% of total health | 100% Dmg + DOT enemy for 54% over 3 rounds | 100% Dmg + DOT enemy for 54% over 3 rounds | Increase player's damage by 8% for 3 turns | 46% chance to stun target for 1 round |
145 | Heal player for 9% of total health | 100% Dmg + DOT enemy for 57% over 3 rounds | 100% Dmg + DOT enemy for 57% over 3 rounds | Increase player's damage by 9% for 3 turns | 48% chance to stun target for 1 round |
153 | Heal player for 10% of total health | 100% Dmg + DOT enemy for 60% over 3 rounds | 100% Dmg + DOT enemy for 60% over 3 rounds | Increase player's damage by 10% for 3 turns | 50% chance to stun target for 1 round |
161 | Refill both HP and mana by 4% | 102 dmg with 80% crit chance | 184 dmg special attack | Increase player's crit by 11% for 3 turns | 5% chance to shrink target |
169 | Refill both HP and mana by 5% | 104 dmg with 85% crit chance | 188 dmg special attack | Increase player's crit by 12% for 3 turns | 10% chance to shrink target |
177 | Refill both HP and mana by 6% | 106 dmg with 90% crit chance | 192 dmg special attack | Increase player's crit by 13% for 3 turns | 15% chance to shrink target |
185 | Refill both HP and mana by 7% | 108 dmg with 95% crit chance | 196 dmg special attack | Increase player's crit by 14% for 3 turns | 20% chance to shrink target |
193 | Refill both HP and mana by 8% | 110 dmg with 100% crit chance | 200 dmg special attack | Increase player's crit by 15% for 3 turns | 25% chance to shrink target |
Source: http://forums2.battleon.com/f/tm.asp?m=9977305
When will my dragon use its skill?
If 0 <= R < Protec, the baby dragon will use its Protection skill
If Protec <= R < (Protec + Magic), the baby dragon will use its Magic skill.
If (Protec + Magic) <= R < (Protec + Magic + Fight), he will use its Fighting skill.
If (Protec + Magic + Fight) <= R < (Protec + Magic + Fight + Assist), he will use its Assitance skill.
If (Protec + Magic + Fight + Assist) <= R <= 100, he will use its Mischief skill.
R is the random integer that was rolled in the previous equation. (0 <= R <= 100)
Protec is the percentage of Protection points in the total of attributed points.
Magic is the percentage of Magic points in the total of attributed points.
Fight is the percentage of Fighting points in the total of attributed points.
Assist is the percentage of Assistance points in the total of attributed points.
When it's BIGG,it's a champion Orginal from http://forums2.battleon.com/f/tm.asp?m=9905885
How often will my Dragon use its skill?
R <= 10 + Ceiling[0.1 * Stats + (PlayerCHA + PlayerLUK) / 10]
R is a random integer between 0 and 100 included. (0 <= R <= 100)
Stats is an integer corresponding to the total of baby dragon stat points currently ATTRIBUTED.
Ceiling(value) means that "value" is always rounded UP, even if it is 0.0001.
Orginal from http://forums2.battleon.com/f/tm.asp?m=9905885
Skill in use
<gallery> Image:Bite.PNG|Bite Image:Claw-Frenzy.PNG|Claw and Frenzy Image:Ram.PNG|Ram Image:Tail.PNG|Tail Image:Elemental Ball.PNG|Ball Image:Elemental Stare.PNG|Stare Image:Elemental Beam.PNG|Beam and Breath Image:Elemental Nova.PNG|Elemental Nova