Mage

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Weapon Bonuses

Staves: 200% damage for all purposes, including attacking, and skills.

Base Stats

Defense

Melee: 20

Ranged: 20

Magic: 20

Parry: 2

Dodge: 2

Block: 2

Offense

Crit: 5

Bonus: 1

Damage: 3-5

Element: Wood

Abilities

Name: Arcane Shield

Level: 2

Discription: Defence barrier for two turns

Effect: Grants +80% defence for two turns

MP cost: 5

Prerequisites: none

Recharge time: 10 turns


Name: PowerBoost

Level: 3

Discription: +15% dmg boost for 5 rounds

Effect: increases damage given by 15% for 5 turns.

MP cost: 5

Prerequisites: none

Recharge time: 5 turns


Name: Meditate

Level: 4

Discription: Restores 10 Mana

Effect: Restores 10 MP

MP cost: 0

Prerequisites: none

Recharge time: none


Name: Sleep

Level: 6

Discription: Puts target to sleep for three rounds

Effect: The target loses it's next three turns

MP cost: 5

Prerequisites: none

Recharge time: 15 turns


Name: Fireball

Level: 6

Discription: Casts a FireBall

Effect: Attacks target for 100% minimum damage and 125% maximum damage (not including the 200% damage boost with staves), with fire damage.

MP cost: 5

Prerequisites: none

Recharge time: none


Name: Ice Strike

Level: 6

Discription: Ice Strike

Effect: Attacks target for 100% minimum damage and 125% maximum damage (not including the 200% damage boost with staves), with ice damage.

MP cost: 5

Prerequisites: none

Recharge time: none


Name: Wind Strike

Level: 6

Discription: Wind Strike

Effect: Attacks target for 100% minimum damage and 125% maximum damage (not including the 200% damage boost with staves), with wind damage.

MP cost: 5

Prerequisites: none

Recharge time: none


Name: Lightning

Level: 6

Discription: Energy Strike

Effect: Attacks target for 100% minimum damage and 125% maximum damage (not including the 200% damage boost with staves), with energy damage.

MP cost: 5

Prerequisites: none

Recharge time: none


Name: Blind

Level: 8

Discription: -50 Hit for enemy

Effect: Attacks for 1 damage, and for the next 5 turns, the target gets -50% chance to hit.

MP cost: 10

Prerequisites: none

Recharge time: 5


Name: Mana Blackout

Level: 10

Discription: Damages Target's Mana

Effect: Attacks and damages MP rather than HP.

MP cost: 5

Prerequisites: none

Recharge time: nonee


Name: MageFury

Level: 10

Discription: Cast to all enemies

Effect: Attacks all enemies for 100% minimum damage and 125% maximum damage (not including the 200% damage boost with staves).

MP cost: 10

Prerequisites: staff equipped

Recharge time: none


Name: Root

Level: 12

Discription: Stops a foe from running away.

Effect: does a single attack of 20% damage. No other effect, most likely because enemies cannot yet flee from battle.

MP cost: 20

Prerequisites: none

Recharge time: 5


Name: Acid

Level: 15

Discription: 20% dmg, DOTs target 5 Dmg for 10 turns

Effect: does a single attack of 20% damage, then does 5 damage a turn for 10 turns.

MP cost: 5

Prerequisites: none

Recharge time: 3



Name: Final Blast

Level: 18

Discription: Guarenteed crit

Effect: Does a single attack with +100% chance of doing a critical hit.

MP cost: 5

Prerequisites: staff equipped

Recharge time: 15 turns