Difference between revisions of "Mage"

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== Weapon Bonuses ==
 
  
'''Staffs''' and '''Wands''': 150% weapon damage for all purposes, including attacking and skills. Converts attack type to magic.
 
 
'''Daggers''': 100% weapon damage for all purposes, including attacking and skills. Converts attack type to magic.
 
 
'''Swords''', '''Maces''' and '''Axes''': 100% weapon damage for all purposes, not including magic skills.
 
Converts attack type to melee.
 
 
== Base Stats ==
 
[[Image:MageBoth.png|right]]
 
===Defense===
 
 
'''Melee''': 5
 
 
'''Ranged''': 5
 
 
'''Magic''': 5
 
 
'''Parry''': 0
 
 
'''Dodge''': 0
 
 
'''Block''': 0
 
 
===Offense===
 
 
'''Crit''': 5
 
 
'''Bonus''': 0
 
 
'''Damage''': 5-10
 
 
'''Element''': Wood
 
 
== Abilities ==
 
[[Image:MageSkills.PNG]]
 
===Arcane Shield===
 
[[Image:Shield.PNG|left|40px]]
 
'''Level''': 1
 
 
'''Description''': Defense barrier for two turns
 
 
'''Effect''': Gives +80 block for two turns.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': 10 turns
 
 
===Power Boost===
 
 
[[Image:Warcry2.PNG|left|40px]]
 
 
'''Level''': 3
 
 
'''Description''': +15% dmg boost for 5 rounds
 
 
'''Effect''': Increases damage inflicted by 15% for 5 turns.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': 5 turns
 
 
===Meditate===
 
[[Image:Medit.PNG|left|40px]]
 
 
'''Level''': 4
 
 
'''Description''': Restores 10 Mana
 
 
'''Effect''': Restores 10 points of MP.
 
 
'''MP cost''': 0
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': None
 
 
===Sleep===
 
[[Image:Sleep2.PNG|left|40px]]
 
'''Level''': 6
 
 
'''Description''': Puts target to sleep for three rounds
 
 
'''Effect''': The target loses its turn next three turns.
 
 
'''MP cost''': 20
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': 15 turns
 
 
===Fireball===
 
[[Image:Fireball.PNG|left|40px]]
 
'''Level''': 6
 
 
'''Description''': Casts a Fireball
 
 
'''Effect''': Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers. Converts damage to fire.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': Staff or dagger equipped
 
 
'''Recharge time''': None
 
 
===Ice Strike===
 
[[Image:Ice_Strike.PNG|left|40px]]
 
'''Level''': 6
 
 
'''Description''': Ice Strike
 
 
'''Effect''': Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers. Converts damage to ice.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': Staff or dagger equipped
 
 
'''Recharge time''': None
 
 
===Wind Strike===
 
[[Image:Wind_Strike.PNG|left|40px]]
 
 
'''Level''': 6
 
 
'''Description''':
 
 
'''Effect''': Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers. Converts damage to wind.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': Staff or dagger equipped
 
 
'''Recharge time''': None
 
 
===Lightning===
 
[[Image:Lightning.PNG|left|40px]]
 
'''Level''': 6
 
 
'''Description''': Energy Strike
 
 
'''Effect''': Attacks target for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers. Converts damage to energy.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': Staff or dagger equipped
 
 
'''Recharge time''': None
 
 
===Blind===
 
[[Image:Blind.png|left|40px]]
 
'''Level''': 8
 
 
'''Description''': -50 Hit for enemy
 
 
'''Effect''': Attacks for 10% damage.  For the next 5 turns, the target gets -50% chance to hit.
 
 
'''MP cost''': 10
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': 5 turns
 
 
===Mana Blackout===
 
[[Image:Mana_Strike.PNG|left|35px]]
 
 
'''Level''': 10
 
 
'''Description''': Damages Target's Mana
 
 
'''Effect''': Attacks and damages MP instead of their HP.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': None
 
 
===Mage Fury===
 
[[Image:Multi2.PNG|left|40px]]
 
'''Level''': 10
 
 
'''Description''': Cast to all enemies
 
 
'''Effect''': Attacks all enemies for 100% minimum and 150% maximum weapon damage, including the bonus from staves/daggers.
 
 
'''MP cost''': 10
 
 
'''Prerequisites''': Staff, wand or dagger equipped
 
 
'''Recharge time''': None
 
 
===Root===
 
[[Image:Trip2.PNG|left|40px]]
 
'''Level''': 12
 
 
'''Description''': Stops a foe from running away.
 
 
'''Effect''': Attacks one enemy for 20% damage. No other effect, most likely because enemies cannot yet flee from battle.
 
 
'''MP cost''': 20
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': 5 turns
 
 
===Acid===
 
[[Image:Poison.PNG|left|40px]]
 
 
'''Name''': Acid
 
 
'''Level''': 15
 
 
'''Description''': 20% dmg, DOTs (Damage Over Time) target 3 to 5 fire Dmg for 10 turns
 
 
'''Effect''': Attacks one enemy for 20% damage, then inflicts 3-5 fire damage per turn on that enemy for 10 turns.
 
 
'''MP cost''': 5
 
 
'''Prerequisites''': None
 
 
'''Recharge time''': 3 turns
 
 
===Final Blast===
 
[[Image:Final_Skill.PNG|left|40px]]
 
'''Name''': Final Blast
 
 
'''Level''': 18
 
 
'''Description''': Guaranteed Crit
 
 
'''Effect''': Normal attack, 100% chance to crit. May be blocked, dodged or parried.
 
 
'''MP Cost''': 5
 
 
'''Prerequisites''': Staff, wand or Dagger Equipped
 
 
'''Recharge Time''': 14 turns
 
 
----
 
 
==Notes==
 
*Also see [[Rogue]] and [[Warrior]]
 
*Mages wield the Staff by default
 
*Mages are the most powerful class in df
 
 
==Skills in use==
 
<gallery>
 
Image:Mageicestrike.PNG|Ice Strike
 
Image:Magemanablackot.PNG|Mana Blackout
 
Image:Magepoison.PNG|Acid
 
Image:Mageenergy.PNG|Lightning
 
Image:Magepowerup.PNG|Power Boost-Male
 
Image:Power Boost.PNG|Power Boost-Female
 
Image:Magewind.PNG|Wind Strike
 
Image:Mageblind.PNG|Blind
 
Image:Mageroot.PNG|Root
 
Image:Mageshield.PNG|Arcane Shield
 
Image:Magemeditate.PNG|Meditate-Male
 
Image:Meditate.PNG|Meditate-Female
 
Image:Magesleep.PNG|Sleep
 
Image:Magefire.PNG|Fire Strike
 
Image:Magemulti.PNG|Multi
 
</gallery>
 
{{Classes}}
 

Revision as of 14:03, 2 July 2008