Glossary

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- A small collection of commonly used terms, acronyms and abbreviations on the DragonFable Wiki -

Alphabetical Listing

  • AE: Artix Entertainment - The Founder of the four games (MechQuest,AdventureQuest,DragonFable and AQWorlds)
  • Boost: If an attack does 10% Boost, it means all attacks will do 10% more damage. Similarly, -10% boost means that you do 10% less damage for all attacks.
  • CHA: Charisma - Effects NPC interactions and pet training.
  • CRIT: Critical Attack - High damage attack.
  • DEF: Defense - Your ability to absorb (lessen) damage.
  • DEX: Dexterity - Increases Ranged damage. Rumored to affect DEF in the future.
  • DOT: Damage Over Turns - Continuance of damage to an enemy over a few, or many, turns.
  • DMG: Damage
  • END: Endurance - Affects the amount of HP your character has.
  • INT: Intelligence - Increases your maximum mana (magic) points.
  • LUK: Luck - Effects all character rolls in a small way.
  • LVL: Level
  • MAX: Maximum
  • MP: 1.Mana Points (also Magic Points or Muscle Points), 2. Mana Potion,
  • NaN: Not a Number
  • NPC: Non-player Character, See NPC.
  • RNG: Random Number Generator - Game mechanic that determines game play. (Think dice!)
  • SysOp: System Operator
  • STR: Strength - Increases melee damage.
  • TBA: To Be Announced
  • WIP: Work In Progress
  • XP: Experience Points