DeathKnight

From DragonFable Wiki
Revision as of 00:29, 30 June 2011 by Ferlion (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Base Stats

Male Deathknight Armor
Female Deathknight Armor
Complete Male Deathknight Armor




Defense

Melee: 5

Ranged: 5

Magic: 5


Parry: 0

Dodge: 0

Block: 0

Offense

Critical: 10

Bonus: 1

Damage: 8-12

Element: Darkness

Abilities

Warrior Deathknight Skills
Mage Deathknight Skills
Rogue Deathknight Skills

Shield

Defense.PNG

Level: 1

Description: +80 Parry: 3 turns

Effect: Defense +80

Mana Cost: 20

Prerequisites: None

Recharge Time: 5 turns of cooldown

Coil

Coil20.PNG

Level: 2

Description: Steal life and replenish 10% HP over 3 turns (also damages the enemy)

Effect: Heal 10% HP over 3 turns. Inflicts Darkness DOT to the targeted enemy equal to the HP you heal.

Mana Cost: 30

Prerequisites: DA only

Recharge Time: 7 turns of cooldown

Stun

Stun2.PNG

Level: 3

Description: Stuns for three rounds

Effect: Stuns for three rounds

Mana Cost: 20

Prerequisites: None

Recharge Time: 11 turns of cooldown


Curse

Curse.PNG

Level: 4

Description: -10% HP & +15% Dmg. Toggle On/Off

Effect: -10% HP & +15% Dmg. Drains HP per attack.

Mana Cost: None

Prerequisites: DA only

Recharge Time: None

Final

Final Skill.PNG

Level: 5

Description: Guaranteed Crit

Effect: Guaranteed Critcal Hit

Mana Cost: 5 Prerequisites: None

Recharge Time: 15 turns of cooldown

Blast

DK30.PNG

Level: 6

Description: 50% Dmg, -25 darkness to enemy

Effect: Reduce damage 50% for this attack and weaken enemy -25 to darkness resistance

Mana Cost: 30

Prerequisites: DA only

Recharge Time: 7 turns of cooldown

Multi

Multi2.PNG

Level: 7

Description: Hits all enemies

Effect: Hits all enemy with dark damage

Mana Cost: 2

Prerequisites: None

Recharge Time: 7 turns of cooldown

Call Minion

Blind.png

Level: 8

Description: Call Minion

Effect: Summons skeleton w/axe to hit your enemies. Inflicts your max weapon damage with modifiers.

Mana Cost: 12

Prerequisites: DA only

Recharge Time: 3 turns of cooldown

Wither

Wither.PNG

Level: 9

Description: -30% enemy Dmg for 3 turns

Effect: Weakens enemy attack by 30%

Mana Cost: 15

Prerequisites: Mage Only

Recharge Time: 11 turns of cooldown


Boost

Fire15.PNG

Level: 9

Description: +15% Dmg: 5 turns

Effect: +15% Dmg: 5 turns

Mana Cost: 15

Prerequisites: Warrior Only

Recharge Time: 11 turns of cooldown


Toxic

Toxic12.PNG

Level: 9

Description: 75% Dmg: 6-12 Poison DOT

Effect: Hit for 75% Dmg, and 6-12 Dmg to enemy for 5 turns

Mana Cost: 12

Prerequisites: Rogue Only

Recharge Time: 15 turns of cooldown


Demon

Demon.PNG

Level: 10

Description: 150% Dmg, -25 to all resist

Effect: Increases damage 150% and weakens enemy -25 to all resistances

Mana Cost: 45

Prerequisites: DA only

Recharge Time: 9 turns of cooldown

Cold Blast

Coldblast.PNG

Level: 11

Description: Cast to all enemies (Bug; it only attacks one foe)

Effect: Attacks one enemy with 100%, 25% to get Cold; -30 fire for 5 rounds.

Mana Cost: 10

Prerequisites: Mage Only

Recharge Time: 3 turns of cooldown

Icy

Coldblast.PNG

Level: 11

Description: 120% Ice Dmg, 25% to -50 Bonus

Effect: One 120% Ice Dmg attack with 25% chance to inflict -50 Bonus

Mana Cost: 10

Prerequisites: Warrior Only

Recharge Time: 3 turns of cooldown

Freeze

Coldblast.PNG

Level: 11

Description: Chance to lower Monster Fire Resistance and Pow (description cuts off there)

Effect: Ice attack with chance of Freeze: -20% boost to enemy, 3 turns

Mana Cost: 10

Prerequisites: Rogue Only

Recharge Time: 3 turns of cooldown


Ultimate

Ultimate.PNG

Level: 12

Description: Every piece of DK item adds Dmg.

Effect: Every DeathKnight item you equip on top of this armor will increase your total damage. Estimated to be 100% base, gaining 20% damage per item.

Mana Cost: 25

Prerequisites: DA only

Recharge Time: 4 turns of cooldown

Inflict

Fire20.png

Level: 13

Description: 200% fire Dmg at cost of 25% HP

Effect: Trade 25% of your hit points for 200% fire Dmg attack

Mana Cost: 20

Prerequisites: Mage Only

Recharge Time: 5 turns of cooldown


Fiery

Fiery.PNG

Level: 13

Description: 150% Fire Dmg with +10 Crit

Effect: Three hits of 50% Fire Dmg with +10 Crit.

Mana Cost: 20

Prerequisites: Warrior Only

Recharge Time: 5 turns of cooldown

Burn

Slash.PNG

Level: 13

Description: Chance of Stacking Fire DOT

Effect: Base element attack with chance of Burn: 4-8 Fire DOT, 5 turns

Mana Cost: 20

Prerequisites: Rogue Only

Recharge Time: 5 turns of cooldown


Deadly Strike

DeadlyStrike.PNG

Level: 14

Description: Mega Attack

Effect: 3 Rapid Hits to your enemy

Mana Cost: 35

Prerequisites: DA only

Recharge Time: 9 turns of cooldown

NPC's with deathknight class

Two DeathKnights (who were once in Captain Davey's crew) called Caran and Diawe are in the locker and are cursed to not sleep, which prevents then from being controlled by Kathool

Availabilty

Complete List of DeathKnight Items

Belt

Helm

Cape

Necklace

Ring

Weapons

Dagger
Staff
Sword

Notes

  • Deathknights wield the DeathBlade by default.
  • The DeathKnight armor is similar to Artix's armor, except that the DeathKnight is black and has smaller shoulder plates. This is because Sir Malifact, the original DeathKnight, was also a paladin before.
  • Any skills on the right side needs a Dragon Amulet to execute.
  • An unofficial Deathknight item is the DeathStalker Helm.
  • If you fight a player using Deathknight armor in Aeris Battlespire (PVP), they will only toggle curse on and off, so for easy wins, save one of your characters as a Deathknight then fight by ID over and over again.

Glitch: if you save this as your base class, when enemies fight you you will only use curse making you an easy enemy to beat.

  • The skill Coil is very effective, especially with high level players. Players with at least 800 hitpoints can hit up to 160 DPT, along with their normal attack with coil. This can only work if used with "Demon" or Blast, using both will not increase it further, it can only be doubled. The amount healed, however, will still be the same number, with or without Demon or Blast.

Skills in Use

Classes
Main/Base Classes Mage - Rogue - Warrior
Advanced Classes DragonLord (DA Only) - DragonRider (DA Only/Titan Only) - Ranger - Pirate - Ninja - Paladin - Necromancer - DeathKnight - DragonSlayer - Technomancer - SoulWeaver
Mounts Gnomish Personal Steamtank (DC Only)
Special Armors Pumpkin Lord (Seasonal Rare) - Evolved Pumpkin Lord (Seasonal Rare) - ChickenCow Lord - Evolved ChickenCow Armor - Snuggle Bear (Seasonal Rare) - Dread Pirate (Rare/DA Only) - Human Ninja Monkey (Rare) - Human Pirate Monkey (Rare) - Evolved DragonLord (DA Only) - Color Custom DragonLord (DA Only)
Pay to Use Armors Shadow Armor - DoomKnight Armor
ArchKnight Armors Boy Wonder - Young Hero