Warrior
Contents |
Base Stats
Defense
Melee: 5
Ranged: 5
Magic: 5
Parry: 0
Dodge: 0
Block: 0
Offense
Crit: 5
Bonus: 0
Damage: 5 - 10
Element: Metal
Resistances
Light: 5
Darkness: 5
Abilities
Double Attack
Level: 2
Description: Available after a successful hit.
Effect: Attacks target twice using 75% of weapon damage, 150% in total.
MP Cost: 4
Prerequisites: Successful attack
Recharge time: 3 turns
WarCry
Level: 2
Description: Attack and +20% Damage for 5 turns.
Effect: You will do an extra 20% Damage for 5 turns.
MP Cost: 11
Prerequisites: None
Recharge time: 5 turns
Triple Attack
Name: Triple Attack
Level: 3
Description: Available after a successful Double Attack.
Effect:: Attacks opponent 3 times with 75% of weapon damage, 225% damage total.
MP Cost: 9
Prerequisites: Successful 2nd hit of Double Attack.
Recharge Time: Another successful 2nd hit of Double Attack.
Defensive Stance
Level: 4
Description: +140 to Defense and +50% Damage for 2 turns.
Effect: You gain an extra 140% to defense stats and +50% to Damage for 2 turns.
MP Cost: 11
Prerequisites: None
Recharge time: 5 turns
Mana Strike
Level: 4
Description: Attacks mana instead of HP.
Effect: Perform a normal attack, but targets MP instead of HP.
MP Cost: 5
Prerequisites: None
Recharge time: None
Stun
Level: 5
Description: Stuns targeted opponent for 3 rounds.
Effect: Makes opponent unable to attack for 3 turns, no effect if the hit misses.
MP Cost: 17
Prerequisites: None
Recharge time: 15 turns
Multi Strike
Level: 5
Description: Hits all enemies.
Effect: Attack all enemies at once, conversion to ranged damage and your weapons element.
MP Cost: 14
Prerequisites: None
Recharge time: 3 turns
Throw
Level: 6
Description: Ranged Attack +75% Damage.
Effect: Converts attack to Pierce and changes to your weapons element.
MP Cost: 3
Prerequisites: None
Recharge time: 5 turns
Trip
Level: 7
Description: Stops a foe from running away.
Effect: Performs a normal attack and adds 'Trip: -100 flee' to the enemy for 20 turns, preventing them from running away
MP Cost: 3
Prerequisites: None
Recharge time: 5 turns
Aimed
Level: 8
Description: Attack and +20 to hit for 5 turns.
Effect: +20 chance to hit target for 5 turns.
MP Cost: 7
Prerequisites: None
Recharge time: 5 turns
Power
Name: Power
Level: 9
Description: +75% Dmg Attack.
Effect: Single attack that hits for +75% of your base damage.
MP Cost: 6
Prerequisites: None
Recharge time: None
Strength Strike
Level: 10
Description: 20% enemy STR reduction for 5 turns.
Effect: Attacks like a normal attack, but -20% STR to opponent.
MP Cost: 7
Prerequisites: None
Recharge time: 5 turns
Wound
Level: 11
Description: Bleed 20% Damage for 5 turns.
Effect: Effect: Performs a 50% attack and adds a Metal melee DOT that does 20% of your damage each turn for 5 turns
MP Cost: 4
Prerequisites: None
Recharge time: 5 turns
Final Blow
Level:18
Description: Guaranteed Crit + 25% Dmg (can be blocked, dodged or parried).
Effect: Performs an attack with +100 Crit; it also does 125% damage before applying the Crit.
MP Cost: 8
Prerequisites: None
Recharge Time: 15 turns
Notes
- Warriors wield the Longsword by default.
- Dragon Amulet owners can upgrade this class to a DragonWarrior. To change the color of this armor visit the Paint Fairy.
Skills In Use
| Classes | |
|---|---|
| Main/Base Classes | Mage - Rogue - Warrior |
| Advanced Classes | DragonLord (DA Only) - DragonRider (DA Only/Titan Only) - Ranger - Pirate - Ninja - Paladin - Necromancer - DeathKnight - DragonSlayer - Technomancer - SoulWeaver |
| Mounts | Gnomish Personal Steamtank (DC Only) |
| Special Armors | Pumpkin Lord (Seasonal Rare) - Evolved Pumpkin Lord (Seasonal Rare) - ChickenCow Lord - Evolved ChickenCow Armor - Snuggle Bear (Seasonal Rare) - Dread Pirate (Rare/DA Only) - Human Ninja Monkey (Rare) - Human Pirate Monkey (Rare) - Evolved DragonLord (DA Only) - Color Custom DragonLord (DA Only) |
| Pay to Use Armors | Shadow Armor - DoomKnight Armor |
| ArchKnight Armors | Boy Wonder - Young Hero |
