DoomKnight Armor

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This armor is obtainable only through purchase from here: [1].

If you have had a Dragon Amulet for more than six months, you may purchase the Armor, including 10,000 Dragon Coins for $19.95 (every six months a new item will be available for the same price).

If you have had the Amulet for over 2 years (and have not bought any of the other pieces) you can get the whole set (Armor, Blade, Helm and Cloak), including 40,000 Dragon Coins for $64.95.

Male DoomKnight set
Female DoomKnight set

Contents

Base Stats

Defense

Melee: 2

Pierce: 2

Magic: 2

Parry: 1

Dodge: 1

Block: 1

Offense

Critical: 5

Bonus: 0

Abilties

DoomKnight Armor Skill Bar.jpg

Left Side


Split Strike

Futae.PNG

Description: Two powerful strikes, one to HP and one to MP.

Effect: Two hits of 100% damage to HP and MP.

Mana Cost: Scaled

Prerequisites: None

Cooldown: None


Life Carve

RedShift.png

Description: Normal attack with chance to steal life.

Effect: If last attack was successful, steals 15% of enemy's full HP; follows up with 75% damage attack. Very useful against enemies with high HP (e.g. Extreme Bosses).

Mana Cost: Scaled

Prerequisites: None

Cooldown: None


Doom Spikes

Fruitcakebrick.PNG

Description: Multi Strike Stun

Effect: Stuns all enemies with 1 hit of 100% damage. Stun lasts for 3 turns if there is 1 enemy left, 2 turns if there are 2 enemies, and 1 turn if there are 3.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 14 turns


Doom Blast

DRBurn.png

Description: 5 Hit Attack. Stacking DOT. More hits = more Shadows.

Effect: 5 hits of 20% damage; causes "Shadow" DOTs; for each hit, it causes a DOT of 9% of weapon damage for 5 turns.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 5 turns


Break

ManaStrike.png

Description: 2 hits decreases stun resist.

Effect: Two hits of 100% base damage; decreases immobility by 25 for 10 turns.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 9 turns


Revert

DRCoil.png

Description: Reverse one strike per turn for 5 turns.

Effect: Starts the DoT "Rewind", which heals you once per turn for the damage from your enemy's last attack for 5 turns.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 14 turns


Void

DeadlyStrike.PNG

Description: Turns enemies' damage back to them every round.

Effect: Starts a DoT per enemy's last attack for 5 turns.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 5 turns



Right Side


Favor

Curse.PNG

Description: Resets potions, cooldowns. 5 turns to live.

Effect: Refills potions, ends cooldowns, but gives you 5 turns to live.

Mana Cost: Scaled

Prerequisites: None

Cooldown: Once per battle


Wake

Final Skill.PNG

Description: Increased darkness weakness to enemy.

Effect: No damage; increases enemy's darkness weakness by 100 for 5 turns.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 4 turns


Shadow

Stun2.PNG

Description: Buff to damage against the undead.

Effect: Doubles the damage against undead regardless of weapon type for 5 turns.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 4 turns


Dark Aura

Medit10.png

Description: Decrease mana cost of skills.

Effect: Halves mana cost of skills, rounded down.

Mana Cost: Scaled

Prerequisites: None

Cooldown: 98 turns


Blood Rite

DRRegen.png

Description: Massive attack at the cost of some HP.

Effect: 200% damage attack, drains your HP by 10% of monster's current HP, rounded up.

Mana Cost: None

Prerequisites: None

Cooldown: None


Taunt

Dance3.PNG

Description: 100% Bonus damage for enemy, unlocks Vengeance.

Effect: No damage; gives enemy 50 Boost for 5 turns; Unlocks Vengeance and sets its cooldown to 5.

Mana Cost: None

Prerequisites: None

Cooldown: 98 turns


Vengeance

EternalNight.PNG

Description: Boom!

Effect: 5 hits of 100% damage.

Mana Cost: Scaled

Prerequisites: Taunt + 5 turns since login.

Cooldown: 98 turns

Images

Gallery

Notes

  • The DoomKnight is the strongest armor, the attacks Life Carve, Blood Rite and Vengeance usually dealing around 1500-4400 damage at level 80.
  • As you level up the skills get more powerful, but also use more mana.
  • Sepulchure wears the Male version of this armor.
  • Sepulchure's comment:

"You foolish Dragonlords do not know what you seek. The power is not meant to be yours... not meant to be wielded by such... mortals, as yourselves. You do not deserve the power... the omnipotence that comes with equipping the Doom Knight Armor... the power that infuses you when the DoomKnight Cloak encompasses you or the fel intelligence that awakens in your brain when the Doom Knight Helm is placed upon your head!

The Necrotic Sword should be mine! I have done all that was asked of me! I could have crushed you easily... taken all the orbs... but I bided my time.... This changes nothing! When the times comes I will still rule all, with my dracolich by my side.

Take up the Doom Knight Armor... become one with the darkness within. Can you handle the power? Can you maintain your will as your own? Do you really think yourself as strong as I? As powerful? We shall see...."

DoomKnight Special Offer
Default Necrotic Sword of Doom - DoomKnight Helm - DoomKnight Cloak - DoomKnight Armor
Other Helms Royal Doom - Sepulchure's Doom - Drakonnan's Doom - Phoenix Doom
Classes
Main/Base Classes Mage - Rogue - Warrior
Advanced Classes DragonLord (DA Only) - DragonRider (DA Only/Titan Only) - Ranger - Pirate - Ninja - Paladin - Necromancer - DeathKnight - DragonSlayer - Technomancer - SoulWeaver
Mounts Gnomish Personal Steamtank (DC Only)
Special Armors Pumpkin Lord (Seasonal Rare) - Evolved Pumpkin Lord (Seasonal Rare) - ChickenCow Lord - Evolved ChickenCow Armor - Snuggle Bear (Seasonal Rare) - Dread Pirate (Rare/DA Only) - Human Ninja Monkey (Rare) - Human Pirate Monkey (Rare) - Evolved DragonLord (DA Only) - Color Custom DragonLord (DA Only)
Pay to Use Armors Shadow Armor - DoomKnight Armor
ArchKnight Armors Boy Wonder - Young Hero

 
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